The worst animator I can be.
October 25, 2010 11:08 AM Subscribe
What animation tools for Mac are not very good?
By "not very good" I mean that they easily produce strange artifacts, especially through strange interface choices. I'm interested in both 3-D and 2-D.
My interest is that this kind of thing fascinates me. I'm already looking at Carrera since that's what she uses, but I'm interested in other suggestions too.
By "not very good" I mean that they easily produce strange artifacts, especially through strange interface choices. I'm interested in both 3-D and 2-D.
My interest is that this kind of thing fascinates me. I'm already looking at Carrera since that's what she uses, but I'm interested in other suggestions too.
Really, any tool is "not very good" if you use it in unintended or unexpected ways: even recompression of JPEGs over enough iterations will produce artifacts. You can produce vertex "spikes" very easily in models in any 3D program, for example.
I respect the drive to produce quirky, crude works with semi-broken tools: there is a deep artistic tradition there. But - especially if 3D is relatively new to you - I would suggest that, rather than looking for "bad" programs and then dealing with the inevitable frustration of "I didn't want that error then!", I'd take an established 3D program - Cinema 4D, Carrera, SketchUp, Poser, Vue - and start to push their boundaries. No program has to export a polished product, and indeed some of them are notoriously finicky at attempts to do so. I think you'll find plenty of loveably odd results just playing around with the software.
posted by Bora Horza Gobuchul at 12:43 PM on October 25, 2010
I respect the drive to produce quirky, crude works with semi-broken tools: there is a deep artistic tradition there. But - especially if 3D is relatively new to you - I would suggest that, rather than looking for "bad" programs and then dealing with the inevitable frustration of "I didn't want that error then!", I'd take an established 3D program - Cinema 4D, Carrera, SketchUp, Poser, Vue - and start to push their boundaries. No program has to export a polished product, and indeed some of them are notoriously finicky at attempts to do so. I think you'll find plenty of loveably odd results just playing around with the software.
posted by Bora Horza Gobuchul at 12:43 PM on October 25, 2010
Response by poster: Oh I guess it might be relavent that I used AutoCad, Bryce, Maya, and Poser semi-extensively years ago in high school. Not that I'd just be able to sit down with any of them again. So I guess relatively new is accurate.
posted by cmoj at 1:20 PM on October 25, 2010
posted by cmoj at 1:20 PM on October 25, 2010
You don't need to use Carrera to emulate Wendy's style, any 3D package will do. I've been playing around with Cheetah and was impressed with it's features and low cost.
posted by shino-boy at 2:08 PM on October 25, 2010
posted by shino-boy at 2:08 PM on October 25, 2010
This thread is closed to new comments.
posted by rlk at 12:30 PM on October 25, 2010