What are some benchmarks in the history of online (multiplayer) gaming lobbies?
September 6, 2008 5:28 AM Subscribe
What are some benchmarks in the history of multiplayer game lobbies?
I'm doing a bit of research on game lobbies and thought perhaps the meta hive-mind could provide me with some links and input. What was the first multiplayer (say >4 players) game that you played that had one?
I'm interested in the history of game lobbies.. what do I need to look at? I know battle.net was pretty important.. what else is out there? (I'm interested in all platforms).
I'm doing a bit of research on game lobbies and thought perhaps the meta hive-mind could provide me with some links and input. What was the first multiplayer (say >4 players) game that you played that had one?
I'm interested in the history of game lobbies.. what do I need to look at? I know battle.net was pretty important.. what else is out there? (I'm interested in all platforms).
Point some attention towards The Sierra Network, one of the first and finest online gaming communities to cost billions of dollars a second for blazing dialup speeds.
posted by knowles at 5:52 AM on September 6, 2008
posted by knowles at 5:52 AM on September 6, 2008
Also GEnie, where pioneering and now defunct online gaming company Kesmai got their start matching players in Air Warrior and other games.
posted by selfnoise at 7:48 AM on September 6, 2008
posted by selfnoise at 7:48 AM on September 6, 2008
WON was a precursor to Steam and I believe it had some form of a lobby.
posted by Diskeater at 8:58 AM on September 6, 2008
posted by Diskeater at 8:58 AM on September 6, 2008
I remember playing on the imagination way back
posted by SatansCabanaboy at 10:40 AM on September 6, 2008
posted by SatansCabanaboy at 10:40 AM on September 6, 2008
This thread is closed to new comments.
The main thing that Kali allowed was the playing of IPX-coded multiplayer games over TCP/IP.
posted by selfnoise at 5:38 AM on September 6, 2008