Which software application is best suited for an interactive video project?
April 14, 2008 6:20 PM
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Please help me determine the best software (windows) for an interactive video/video game art project. I'd like to have participants use a video game controller to create a realtime animation by cycling through different sprites and "drawing" their paths on a single scene.
Or better yet - where can I find someone skilled in programming who might want to collaborate on such a project?
I can't seem to determine whether to look at game-construction apps or interactive video apps (vvvv, Processing, etc.)
I'm envisioning an interface where the participants can cycle through a small number of different, pre-rendered sprites, "draw" their movement paths on a scene, and when the participant triggers a certain button on the game controller, the sprites begin their movement. Each individual sprite would also have their own unique movements (ie: a butterfly sprite might flap its wings while moving along the path drawn by the participants.)
I can't seem to determine which application would do this the best, and be easiest to program - a game-construction app or an interactive video app, such as vvvv, Processing, etc.
Better yet - is there an online community where artists with little-to-none programming experience can connect with people with a lot of programming experience and cross-collaborate on projects like this?
posted by itchi23 to media & arts (3 comments total)
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posted by nonmyopicdave at 10:06 PM on April 14, 2008