What are maya options for learning the software?
July 10, 2007 9:02 AM
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How can I learn Maya in two months?
Based on my traditional drafting and 2-d animation portfolio, I managed to get a job at an animation studio starting in September, but they would like me to learn Maya before I start.
I'm in New York City, I have not-so-much money, and I'm wondering what the
best option is for learning Maya in the next two months. I've done the "clicking around until things start to make sense" with lots of other programs, and I think I'd like a more organized approach for this one.
I seem to have missed the boat on the summer college courses in the area, unfortunately. Are there good online courses I could take? Does anyone have any positive experience with something like
digital tutors ? Are there are other NYC resources I should be considering? I'd rather not pursue the New York Film Academy route.
Oh, and I don't actually have the software - and I'm working on a Powerbook (1.67 GHz, 2 GB ram) which chugs along with Final Cut Pro (albeit a bit begrudgingly).
Side question: If I don't have any direction as to what I'll actually be doing, do you have any advice on where to focus my energies - modeling, rigging, texturing, etc? Or should I do the buffet thing?
posted by prophetsearcher to computers & internet (15 comments total)
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Two months is not a lot of time to pick up Maya, but maybe you learn quickly? Several of my colleagues have taught classes here, if you want to try the DVD route.
The job you got at the animation studio should drive what you choose to study for the two months. If they hired you for animation I would ASSUME they don't care about your modeling skills. You can find pre-rigged Maya characters and crank out some motion passes, for example.
posted by shino-boy at 9:34 AM on July 10, 2007