Slow-paced, no-death video games?
August 23, 2012 1:45 PM Subscribe
What video games might I like? Difficulty level: very picky.
posted by gregoryg to media & arts (56 answers total) 46 users marked this as a favorite
I like video games. Or, rather, I have liked a handful of video games very much. By far the games I like most are point-and-click adventures because of the lack of stakes, slow pace, level of engagement, and sense of humor. I keep trying to find more video games that I enjoy, but inevitably get frustrated or bored early on and disengage. What I'm looking for are some suggestions for either classics that I might have missed or current games that might have slipped under my radar.
Some of my relevant favorite games include: Lucasarts adventure games (Day of the Tentacle, Monkey Island 1/2/3, Fate of Atlantis, Sam & Max Hit the Road), Stalker/Policenauts, Paper Mario 1/2/Super, Pokemon Red/Blue (later ones get too complex), Zelda: Wind Waker (I like the exploring the open world and swashbuckling), Super Smash Bros. Brawl, Super Scribblenauts
Some issues I have that might help clarify what I do and don't like:
- Starting over/deaths. This is going to eliminate most games , but if I've made more than a couple minutes progress and die, I'd rather give up than waste my time going and retreading things.
- Timers. I play very slowly and leisurely. If I feel like I have to race against the clock I get anxiety.
- Too monotonous/repetitive. RTS games almost always fall under this category for me, as do any RPGs that involve grinding.
- Intense memorization. If I have to write things down to remember them later on, I probably won't bother.
- Resource management. This is incredibly tedious to me.
- Too violent. I don't find much pleasure in blowing realistic people's heads off.
- Easy. If the game has me trying something over and over again needing precise skill or has me hunting for a FAQ to figure out what to do next, I'm probably out. It doesn't need to be effortless, but if it does require a decent amount of work it needs to hold my interest in some other way.
- Funny. Humor can be enough to offset undesirable qualities, and the quirkier the game is the more I like it.
- Fun. If the basic mechanics of the game are fun, like the sword fighting in Wind Waker.
- Retro or retro-style. Most 3D titles lose my interest, likely since I started playing video games in the 90s and had stopped being interested around the time N64 came out. There are plenty of exceptions to this, but I really like retro-style graphics at the very least.
I've loved many games that don't hit all of these, but it gives you a general idea. I know I've given pretty loose guidelines, but at least you get a general idea. From NES to PSX, or current Mac/Android/Wii/Wiiware I'm open to platforms.