docx, PDF, ePub, mobi... Help!
May 29, 2012 9:54 AM Subscribe
Looking for the best way to publish a frequently-updated document to multiple electronic formats (PDF, ePub, mobi, etc.).
I have a rulebook for a game that while mostly stable, is still subject to updates as errata, new rules, and other changes happen. For a while, the book was entirely on a website, but this proved problematic when the people who used it didn't have an internet connection - given the game is a LARP out in the woods, this was often. (The other situation was being inside a convention center with no signal, and the same issue came up).
Since then, I've migrated the rulebook to a single Word doc, which makes it MUCH easier to maintain, as well as print for use in an offline environment. However, given it's 400+ pages, reprinting it is a pain in the rear, not to mention expensive. The idea of getting it onto an eBook reader of some sort has been a major goal for me.
I'm currently exporting the book to two formats: PDF, which is readable on most devices, and a monolithic HTML file, so it's still accessible on the web as needed. The main factor in this is that I want to keep all produced versions of the file from a single source, if possible - I've already run into issues with trying to maintain multiple parallel copies of the "original" book. PDF and HTML work, but neither are quite as nice as ePub, or another more eBook-oriented format.
Complications:
1) I need to keep PDF format as one of the outputs, as we need to keep the option of dead tree copies for people who don't own eBook readers, or to show off the book to potential new players at events where they won't be able to browse the electronic version easily.
2) There's a lot of tables in the document. Some pictures, too, but they can be removed if needed. The tables can not.
3) I don't mind having something other than Word as the original / source file, but I would prefer to keep it to one source, and to save as / export / convert to multiple formats from that source.
4) I am on a Mac, so OS X is preferable, but Windows will work in a pinch via Parallels.
5) DRM and hosting on a store are a non-issue, we host the files on our site. There's no money being made off the book, people pay to play when they attend the game's events.
Any thoughts on what is the best way to accomplish this?
Thank you!
posted by GJSchaller to computers & internet (8 answers total) 3 users marked this as a favorite
posted by dr. fresh at 10:16 AM on May 29, 2012