Help with finding a 3d gaming/virtual reality engine
February 9, 2011 5:28 PM Subscribe
I’ve been tasked with finding a suitable 3D system to power a VR platform we are thinking of building, and I’m having a hard time finding one that seems to be usable, let alone suitable.
First off, I'm a programmer/developer/UI systems engineer (among other things), not a 3d graphic artist or game designer, so I know that we'd have to contract out the "level" and model design of this – that's not a problem. What I'm getting stuck on is actually finding an engine or system that fits our needs – one where learning the system for maintenance by us several years down the road is not terribly hard, and one that can be interfaced with our various hardware devices and control systems. All of our stuff is C++ based and the hardware drivers expose "C" functions, so anything we choose will need to be able to interface to that.
What we're looking for is a package (either open or closed, but source code is required) that has good and mostly complete documentation, with examples that function properly. We can afford reasonable licenses, but not stupid-level fees. What we don't want is something that is so script-dependent that it's impossible to learn and maintain (let alone interface our stuff), or something that is by a company that is here-and-gone like some I've seen.
Visually, anything that resembles 1st/3rd person games in the last 4-5 years would be good.
Suggestions? Packages you used? Places to go looking? Alternating between stumped and overwhelmed, and pretty frustrated at this point.
(if you think I'm asking the wrong sort of questions that might help too)