How to Slice a 3D Object?
January 14, 2010 10:17 AM

How can I get "slices" of a 3D rendered object?

Here's what I want to do: render an object in a 3D modeling program, then generate an animation of "slices" of that object, as if being run through a real-time CT Scan. Something like this animation of the inside of a pig's head. (Warning: links to an animation of the inside of a pig's head.)

I'd be creating the original 3D model myself. What software would I need to make this whole thing happen? Bonus points for OS X software, cheap software, or open source software.
posted by lore to Computers & Internet (4 answers total) 1 user marked this as a favorite
I think Google SketchUp does this, and it's free.
posted by Lifeson at 10:24 AM on January 14, 2010


In most 3D programs I have used, I implement that effect as follows:

-Model the important item
-Make a large primitive of some form (let's just say it is a cube, bigger than the important item)
-Subtract the cube from the important item
-Now, if you move the cube around, you can see how it creates a cross section of the main item when any of its faces intersect it.

In general, these slices are called cross-sections. That knowledge might help you find whatever commands or tutorials you might need in whatever program you end up using.

Good luck!
posted by milqman at 11:44 AM on January 14, 2010


Animating Section Cuts in Sketch-Up.
posted by sacapuntas at 1:27 PM on January 14, 2010


Awesome, Sacapuntas, that's just what I'm looking for. If anyone else knows similar tutorials for other programs, I'd love to see them, but now I've got someplace to start.
posted by lore at 5:23 PM on January 14, 2010


« Older Temporary dog house   |   Developing musical taste Newer »
This thread is closed to new comments.