I need examples of multi-threaded narratives in film and video games.
September 11, 2009 7:46 AM
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Looking for multi-threaded narratives in film and video games, such as
Pulp Fiction or
Go.
I'm looking for examples of films that have multi-threaded narratives, particularly ones where the narrative lines loop back to their starting points or intersect with each other. Two examples are Go and Pulp Fiction, where we follow one character's storyline, but it intersects with other storylines or characters that are presented elsewhere in the movie. So we see Jules and Vincent in the background during the opening sequence of Pulp Fiction, when Honey Bunny and Pumpkin discuss holding up the diner. Or in Go, where we see the gay couple at the checkout stand while following the erstwhile drug dealer's storyline. So far as other examples, I have Timecode (though really something different), Run Lola Run (sort of), and Rashomon (sort of, but the whole notion of each character telling the story in flashback mediates the plot device more than I want). I know there are more examples out there, but I'm drawing a blank.
Extra bonus credit if you can give an examples of video games that attempt the same thing.
Believe it or not, this is a work-related question, so I guess I must have a really awesome job.
posted by ga$money to media & arts (51 comments total)
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posted by scarykarrey at 7:50 AM on September 11