A religious war in space, with chits.
In a game store, long long ago, and far far away. ie, 1975ish & Plano, Texas.....
I bought a game. It came in a small plastic box
, like a steve jackson pocket box game, but probably a different publisher. There was a paper map, and a bunch of cardboard chits for the spaceships and counters/whatnot.
The basic premise of the game was that everything took place inside some sort of godlike creature, a mental exercise on "his" part. His only interface between himself and this internal universe were 2 portals, set at either end of the map. The peoples who lived inside this universe had discovered these portals, and broken into two factions, one convinced that they needed to contact (or possibly kill) "god" thru one of the portals, and the other side saying we shouldn't touch the portals, or it would end the universe.
The map had defined "warp" routes between different star systems. The ship chits had memorable little pictures of the ships on them. 2 Players at a time, both teams had unique units that tied into the backstory.