Real-life tech-tree
October 19, 2008 2:54 AM
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"In order to feasibly produce, say, transparent adhesive tape, integrated circuits or sugar-free soft drinks, you need such-and-such materials and such-and-such equipment, which in turn depend on other things, all the way down to ores and fuel and such. So if you want to build your very own set of night vision goggles from scratch, here's everything you need access to in order to get started" Has anyone compiled, for the public to see, anything resembling a real-life 'tech-tree', akin to what's found in computer games such as Civilization?
Such a database would help us see our everyday objects not just as things you can use, but as products of our society, and would greatly aid me in my secret plan for world domination.
Much of this kind of information is already compiled to such places as Wikipedia, and books such as David Gingery's
series on how to build a complete metalworking shop from scrap, not to mention libraries full of industry and engineering textbooks, but nowhere have I seen it in a format that lays out technological and material dependencies explicitly for neat searching.
posted by Anything to technology (6 comments total)
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posted by TheophileEscargot at 5:03 AM on October 19, 2008 [5 favorites has favorites]