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August 12, 2007 8:11 PM   Subscribe

I saw "The Bourne Ultimatum" today, and there was some really cool, sort of 3Dish vector animation going on during the ending credit sequence. I assume it was computer generated, so I'm wondering -- what sort of software is used to create that type of animation?
posted by spilon to Media & Arts (11 answers total) 3 users marked this as a favorite
Just wondering, were the end credits for Ultimatum like Identity and Supremacy? The Bourne movies seem to have similar end titles, even featuring the same Moby song (Extreme Ways). If they are, those videos may help someone say what can create them.
posted by ALongDecember at 9:11 PM on August 12, 2007

The song is the same, though it's a new recording this time around. Similarly, the end credits of Ulitmatum are more or less the same style as in the earlier films, but somewhat more sophisticated (and much more 3-D).
posted by jjg at 9:32 PM on August 12, 2007

Best answer: Blender can do a lot of that type os stuff. For commercial rendering engines there's 3ds max and maya.

Here's a movie made entirely in blender.

This covers type of software. Which particular package was used might be listed in the credits or you can check the studios site.
posted by IronLizard at 9:36 PM on August 12, 2007

This past thread may help, as the videos it links to are similar I believe. After Effects is a popular answer.
posted by ALongDecember at 9:36 PM on August 12, 2007

Best answer: those titles were done in 3d studio max (autodesk, wikipedia) and then edited in final cut pro. the textures were obviously done in photoshop or illustrator and then superimposed onto the grid in 3DS. it's actually fairly simple to do.

imaginary forces did the original title treatment but I don't know if they were involved with the current one, though I would assume so.
posted by krautland at 10:58 PM on August 12, 2007

oh yeah: this is a 3d treatment. after effects is only good for 2d.
posted by krautland at 10:58 PM on August 12, 2007

I haven't seen the example, but I do know that a lot of 3D vector clips are being done in Maya (Futurama's 3D scenes, for example). It's a simple cartoon shader applied to regular models.
posted by Meagan at 3:35 AM on August 13, 2007

maja is something you'd use for character animation. it's great with delicate items like hair, facial expressions and such. when you're concerned with camera movements in on a three-dimensional axis, you use 3dsm.
posted by krautland at 11:14 AM on August 13, 2007

Erratum q.v. krautland: AfterEffects does 3D space transformations these days, too.
posted by CheeseburgerBrown at 1:27 PM on August 13, 2007

Best answer: Actually after effects has had 3d space for about 4 years now.

This could have been done in AE, Motion, Combustion...

Could have been 3d elements from Maya, XSI, Max...and then composited in Shake, Nuke, Fusion.

What I'm trying to say, is that it's unlikely just one piece of software...and it was likely done with 4k plates.

And then the editing? Most likely done in Avid, but I can email and find out of you really need to know.
posted by filmgeek at 1:41 PM on August 13, 2007

Response by poster: Thanks everyone -- I appreciate it! Every once in awhile I'll see something cool like that and it makes me want to learn something new.... this definitely helps.
posted by spilon at 8:01 PM on August 13, 2007

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