Friday Night Simulators
May 24, 2019 5:40 PM   Subscribe

Inspired by this FPP, which modern base-building or Dwarf-Fort-like simulators are as radically pro-labor as ancient Judaism,* that is, games with days of rest or weekends?

When it came out in 1994, SimTower included weekend days - days when offices were closed, and entertainment businesses were open longer. To the best of my knowledge, no version of The Sims has required Sims to work 40+ hour weeks - they all seem to get humane work schedules, from ditch diggers to megacorp executives. Stardew Valley is an edge case - several residents spend a lot of time at work, but the player doesn't command them to do so, it's not clear that they're working all that time, and it's not a base-building or people management game.

What else has this feature? Games in this genre without it feel like I'm running a horrible dystopia.

I'm willing to try nearly anything for most currently supported platforms, including iOS, Android, MacOS, Windows, Nintendo Switch, or Linux.

* Ancient Judaism was super patriarchal and permitted slavery, so this doesn't feel like a high bar for video games to step over.
posted by bagel to Sports, Hobbies, & Recreation (2 answers total) 3 users marked this as a favorite
 
Rimworld requires that you provide your characters with both time and facilities for recreation or they will actually lose their minds.
posted by praemunire at 6:09 PM on May 24, 2019 [1 favorite]


I'm fairy confident that traffic puzzle / simulator Mini Metro has a weekday / weekend model -- fewer people commuting, and people commuting to different places, like football stadiums.
posted by pwnguin at 12:49 AM on September 22, 2019


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