Automated data collection for playtesting games-- does it exist?
February 26, 2016 1:09 PM Subscribe
I'm a programmer with interests in game dev, data analysis and data science. It seems to me that A/B testing would be a cool thing to implement for playtesting games, along with data on in-game choices, playtime and satisfaction rankings. Is there an application/library/suite/engine that already does this? Is it free and/or open source? Or could this be a fun, albeit super-long, project for me to work on?