Running SheepSaver on OS X Lion
August 1, 2011 4:27 AM Subscribe
I can't seem to get SheepSaver running on OS X Lion. I'm trying to get Starship Titanic working as per the instructions in this post but the sheepsaver.app that comes bundled with the Mac OS 9 boot image just bounces for 10 seconds or so and crashes.
It's kind of a stretch but I was wondering if anyone on here has gotten SheepSaver to work, various sources I came across while googling seemed to indicate it should work fine.
Best answer: Haven't installed Lion yet myself, but it looks like there's a problem with SheepShaver in full-screen mode as documented here.
The solution seems to be to change one line in the preferences file, from "screen dga/1024/768" to "screen win/1024/768".
posted by Pinback at 5:58 AM on August 1, 2011
The solution seems to be to change one line in the preferences file, from "screen dga/1024/768" to "screen win/1024/768".
posted by Pinback at 5:58 AM on August 1, 2011
If Pinback's solution doesn't work, here's a way to do more troubleshooting:
When it crashes, it should write some entries to the console.
Run the console.app from the Utilities folder, launch SheepSaver, and look for any new entries in the console, especially ones that say SheepSaver. That will give you an idea why it isn't launching.
posted by Mad_Carew at 6:36 AM on August 1, 2011
When it crashes, it should write some entries to the console.
Run the console.app from the Utilities folder, launch SheepSaver, and look for any new entries in the console, especially ones that say SheepSaver. That will give you an idea why it isn't launching.
posted by Mad_Carew at 6:36 AM on August 1, 2011
The Emaculation forums are definitely the place to go for SheepShaver questions, as Pinback seems to know!
This is indeed a bug in SDL, and it looks like it was fixed in SDL's source code a couple weeks ago (thanks, icculus!) Hopefully someone will create a new build of SheepShaver soon with the fixed SDL. If not, remind me in a week or two when I've upgraded to Lion, and I'll give it a shot.
mhoye: SheepShaver is a third-party emulator, it has nothing to do with Rosetta.
posted by vasi at 9:08 AM on August 1, 2011
This is indeed a bug in SDL, and it looks like it was fixed in SDL's source code a couple weeks ago (thanks, icculus!) Hopefully someone will create a new build of SheepShaver soon with the fixed SDL. If not, remind me in a week or two when I've upgraded to Lion, and I'll give it a shot.
mhoye: SheepShaver is a third-party emulator, it has nothing to do with Rosetta.
posted by vasi at 9:08 AM on August 1, 2011
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posted by mhoye at 5:50 AM on August 1, 2011