Recommended Half-Life 2 mods
March 4, 2010 7:29 AM Subscribe
What are the best Half-Life 2 mods (redux)
So I'm a little behind the times. I've just finished up playing the Half-Life 2 series. Now I've discovered there are a lot of mods for it. There's a question here that has a lot of great leads, but it's also four years old. Whats the scoop on the best mods for me to try out?
So I'm a little behind the times. I've just finished up playing the Half-Life 2 series. Now I've discovered there are a lot of mods for it. There's a question here that has a lot of great leads, but it's also four years old. Whats the scoop on the best mods for me to try out?
Minerva: Metastasis is fantastic. The author was picked up by Valve to go work on Portal 2 & HL2 Ep 3 shortly afterwards: it's that good.
Research and Development is a fun "no weapons except the gravity gun" mod with a focus on problem solving rather than gun play.
If you want something a bit more cerebral, then investigate some of the 'Art Mod' scene: Dear Esther maybe, or Radiator if you're more into human interaction!
There's much more out there of course.
posted by pharm at 7:53 AM on March 4, 2010
Research and Development is a fun "no weapons except the gravity gun" mod with a focus on problem solving rather than gun play.
If you want something a bit more cerebral, then investigate some of the 'Art Mod' scene: Dear Esther maybe, or Radiator if you're more into human interaction!
There's much more out there of course.
posted by pharm at 7:53 AM on March 4, 2010
I haven't played it in about a year, but Dystopia is fun as hell. Moazi's comment is very apt.
It's got a lot of the qualities that make a good shooter, but the unique part of it is the interaction between cyberspace (a low-friction, low-gravity, tron-like world) and "meatspace" (as it's generally called). You have implants that you can equip, one of which allows you to jack-in to terminals throughout the map. Once in cyberspace you can affect things in the physical world (and you'll also have "cyber-battles" over objectives in cyberspace as well). Meanwhile, the weapons and implants used in meatspace are plenty of fun and inventive. It's got a bit of a learning curve when you start out, but once you get into it, it's really rewarding.
posted by the other side at 9:18 AM on March 4, 2010
It's got a lot of the qualities that make a good shooter, but the unique part of it is the interaction between cyberspace (a low-friction, low-gravity, tron-like world) and "meatspace" (as it's generally called). You have implants that you can equip, one of which allows you to jack-in to terminals throughout the map. Once in cyberspace you can affect things in the physical world (and you'll also have "cyber-battles" over objectives in cyberspace as well). Meanwhile, the weapons and implants used in meatspace are plenty of fun and inventive. It's got a bit of a learning curve when you start out, but once you get into it, it's really rewarding.
posted by the other side at 9:18 AM on March 4, 2010
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I'm waiting for the long-delayed Black Mesa: Source, myself.
posted by chengjih at 7:44 AM on March 4, 2010