I'm about a year into my first-ever D&D campaign (first-ever tabletop RPG, in fact). I get together with four of my friends about once a month and we have a wonderful time. But I'm new to this, a little stiff and awkward, and I need help getting into character. [more inside]
I've created a character for a roleplaying game that takes place in a modern urban supernatural setting. She is a crafty, street smart hacker who is not strong but is very dexterous and good with her hands. She specializes in improvised weapons. What are some weapons that would make sense for her? [more inside]
A year or two ago I saw a video for a product in development: a piece of software multiple people would use across computers, tablets and smartphones that lets you run a role playing campaign in person. Primarily meant to remove the need for record keeping and hauling around tons of books, supplies and miniatures. [more inside]
I am a white cis-het male working on a writing project that includes both a fantasy novel and a tabletop RPG system and setting, based in an alternate history Earth where magic is a part of normal life. I believe in the importance of diversity in representation, so I would like to depict an America in which European/American culture is less hegemonic than in reality. One of the ways in which I want to do that is having non-European systems of magic be influential on the art and science of magic in this world. In particular, I am considering whether there is a way to incorporate chakras into both the fiction and the game's system without it being cultural appropriation. More details after the break. [more inside]
I'm visiting my sister and her family for the weekend. My (almost) seven year old nephew is obsessed with Star Wars and I have been informed that my visit will be dominated by same. I'm totally fine with this. In fact, I'd like to bring him even MORE Star Wars! [more inside]
In one of my classes for my Master's degree we did a short, team centered, role playing exercise that was pen and paper based. It involved crash landing in a jungle, and then making a series of choices to escape to civilization. I'm not looking for that specific exercise, but I'd like to find a similar print-n-play scenario that could be used with undergraduates. Free is definitely a plus. Playing in around 45 minutes would be necessary. Each packet would ideally accommodate between 5 to 8 players.
Where would you go for an interactive experience in the world of Phryne Fisher, or something like it? The only licensed Phryne Fisher game I know of is the Miss Fisher's Murder Mysteries Cluedo variant, which I haven't sought out, as it's not what I'm thinking of (though I probably will play it one day). [more inside]
My 75 year old father loves loves playing fantasy-based video games, but he gets frustrated if they require too much dexterity or if the puzzles are too hard. [more inside]
NSFW. My SO recently confessed a sexual fantasy of his which requires some advance brainstorming on my part, as it centers around a sexy game. Any suggestions are much appreciated! [more inside]
I'm working on a roleplaying character (a Nosferatu for an upcoming Vampire game, if it matters) and I like the idea of his having a permanently phlegmy, "wet" voice. The problem is that my throat's usually fairly dry and whenever I try to pull such a voice I can only get a sentence or two out before I run through whatever moisture's there and it feels like I'm just grinding dry esophagus against itself. Is there any way to keep my throat moist and burbly without having to constantly chug fluids?
I'm in the early planning stages of a new tabletop FRPG campaign. My current concept is a traveling gang of ne'er-do-wells in an Iron Age world of city-states. I'm imagining an episodic, problem-of-the-week style game. [more inside]
So for "reasons", I have recently become interested in the idea of simplifying D&D rules that would be optimizing the available resources for play in your average jail. Which is to say, paper and pen, playing card deck, like maybe one of these things, a couple odd Scrabble tiles, and nothing else. Would want to retain a D&D style of playing the odds, so trying to avoid anything like pure storytelling rulesets. Squashing a lot of stuff out like constitution checks, etc since each session could typically only be about 90 minutes tops.
I'm running my first campaign, and because I have a large stable of potential players all with limited availability, the first decision I made was that it would work as a drop-in game. I want to be able to run it with as few as two players at a time. I'm trying to adjust the game's structure accordingly, with a caveat. [more inside]
What are your favorite tabletop and board games that exist to encourage free-form narrative play with a minimum of mechanics? I know about Fate, and I like it, but I'm trying to expand a bit. I'm asking because I've become curious about narrative gaming recently, and I'm looking for inspiration from a variety of sources. Also, any books or guides to writing things like Fate scenarios (or similarly open player lead experiences) would be greatly appreciated.
I'm in a Dnd 3.5 campaign in which players are helping to develop a small town. Would a town get more benefit from cleric or wizard spells? Which spells and of what schools/domains? [more inside]
I will be DMing a D&D campaign for the first time ever and I'm looking for some help/guidance on making this as enjoyable as possible for my players, mostly in terms of creating scenarios and encounters that are best resolved without combat. [more inside]
What is a good "offline" role playing game that I can buy as a gift for a 12 year old who has just gotten really into Dungeons & Dragons? (affordable ones?- under 25 dollars? other than d&d obviously)
I'm about to join a tabletop RPG group (Shadowrun) for the first time since high school. I'm not *that* concerned about the game mechanics – I'm usually pretty good at learning rules – but I was never particularly good at the roleplaying aspects of RPGs. Any advice for starting out, particularly in terms of setting up an interesting character to roleplay and really getting comfortable playing him/her? The other members of the group are pretty experienced, and have been playing together for nearly a year. In observing them, I noticed that they do a really good job with the roleplaying aspects, and I'd like to be able to keep up with them!
Kind of curious about this. I know Shadowrun does/did well in Germany, and has/had at least a nominal presence in Japan. One of the (for good or ill) characteristics of the setting is the jargon and street slang. How are these translated into other languages? What are some examples?
How can I find a nerd for hire who would run a D&D game for a group of friends? [more inside]
Calling all Dungeon Masters! Help a clueless new DM run a one-shot Pathfinder session. I have a series of questions inside about basic story-pacing, motivating player action, and game creation. [more inside]
I like reading pen-and-paper RPG rulebooks. Can you recommend some of your favorites? Extra points for: non-Tolkein universes, a cool new spin on classes or magic, and anything that has interesting non-combat systems. [more inside]
For a friend: I’m writing about a fictional, Polynesian-inspired trickster god for a game. What are some resources I can consult so my storylines are respectful and grounded in authentic myth? Ideally, these sources will be fun to read as well.
Hivemind, please help me come up with weird sayings for the RPG I'm in. [more inside]
Game masters, dungeon masters, et. al. - lend me your wisdom and experience in constructing a cohesive and dynamic campaign storyline. [more inside]
Decent MUDs/MUSHs?MUCKs/Freeform text roleplaying sites/places? [more inside]
Nerd alert: I'm playing a new rune priest in D&D. The class has tons of active and passive area effects to keep track of, which makes it both fun and challenging. Does anyone know of a worksheet I can use to make this easier? Something that I could glance at quickly to see what effects are active. I can certainly write one myself, but I'd like to save time if possible. Thanks!
What can we do to make a really awesome checkpoint for a live action street chase game? [more inside]
Help! I have a five-minute teaching demonstration I must present for Teach for America and the New Teacher Project and I am not sure what to do? Advice and suggestions welcome.
Help! I have a five minute-teaching demonstration I must present for Teach for America and the New Teacher Project and I am not sure what to do? Advice and suggestions welcome. [more inside]
I'm trying to get my teenage niece into D&D from scratch but I'm bewildered by the range of Essential products. Which products are absolutely essential to get a beginners campaign up and running? [more inside]
Are there any MMO's left, released or in development, with a strong roleplaying community? [more inside]
I’ve been invited by friends to join them on a MMORPG (City of Heroes). Is it possible to have a good time with this game without it turning into a monumental time-suck? [more inside]
I feel like I'm missing something about rpgs like Dungeons & Dragons. Can the hive mind explain it to me? In short: I don't see what the massive rulebooks are doing, since the core mechanic of the game seems so simple. [more inside]
I am looking for short easy Table-top system for a one shot game. [more inside]
I recently bought the Laundry series by Charles Stross and thanks to that and Artw's constant efforts to encourage the stars to come right I'm really jonesing for some Call of Cthulhu/Delta Green action. It's been a loooong time since I've had any chance or time for roleplaying and I'm so far out of the loop I'm in non-euclidean space... [more inside]
D&D Nerd Help Wanted: I'm running a campaign for a couple of first level characters. How do I create maximum hack and slash with game balance? Game system of player's choice: AD&D2 [more inside]
After a 10 year hiatus, I've started roleplaying again. What are some good community sites? [more inside]
What are the rules for Dr Phil's 'medicine game'? [more inside]
Looking for a pen and paper RPG, science fiction, certain other specifications required. [more inside]
How do I introduce sexual role-playing to my wife? She doesn't seem to get it and/or is very threatened by it. [more inside]
Help me put together a D&D game for an awesome bunch of 7-year-olds. [more inside]
What's the best massively multiplayer role-playing game for actual role-playing? [more inside]
Give me your recommendations for good sites/articles about playing roleplaying games. [more inside]
How would I go about renting a room for recreational purposes? [more inside]
How can I contact local high school roleplaying game clubs? [more inside]
I came across my old Space: 1889 books in my parents' basement over the holidays and took them back with me to the US. I'm considering starting a campaign in that universe, but set during the War of 1914-18. Considering the different history and technology how do progress the setting into a Great War like scenario that's both true to the Space: 1889 universe as well as the real First World War? [more inside]
Looking for some decent PC RPGs that a) don't involve playing with other people online and b) don't resemble Dungeons & Dragons, WoW, and so forth. [more inside]
A long time ago I read a fantasy book which featured several American college students entering a fantasy realm whilst playing Dungeons and Dragons (or some role playing game of similar ilk). I remember one of the main characters was a wheelchair bound guy whose fantasy character is a dwarf warrior... Can anyone help me track down the title or series of this book?
I'm looking for recommendations on gpl'd or public domain card games and role playing games. Which ones are easiest to learn and the most fun?
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