A friends teenage (16) son is considering skipping university and instead training themselves to be a programmer, with a particular interest in making games. Assuming he's starting from scratch what would be some good cheap or free resources to get him started? Both in terms of getting the basics and allow him to work on a game-related project that might hold his interest?
I want to develop an RPG game based on a non-popular, out of print tabletop RPG - the game I'm developing will be for PC/Mac/(possibly mobile). So far, I'm looking into RPG Maker, which seems to be able to fit the bill most appropriately. I've also looked at Titanium for developing mobile games, but this seems like it's not necessarily a good fit for just hitting the ground running. Any ideas are welcome - priorities are that the system is flexible for development and is easy to begin with (I'm cool with advanced features, but don't want to have to hack the system in order to merely start bringing my ideas to fruition).
How can I create a game that will give quest lines, experience, achievements, rewards for accomplishing social life skills? [more inside]
For my Fall project, I've decided to build a rogue-like game. I've never created a game before, and I'm looking for a good fit language\API. [more inside]
I want to get into game development for android. Where do I hang out online, who do I talk to, what do I need to know, and what do I read? [more inside]
I want to turn off my work programming brain and turn on a game design programming brain as a hobby. What books should I read to start down this path? [more inside]
I want to write a text-heavy story-based RPG. I'm familiar with scripting languages like python and ruby, but I have no art talent whatsoever, so i'd prefer that whatever I use have art assets available, and I don't want to write an engine from scratch so I'd like to build off of an existing framework. What are my options? Free or paid, doesn't matter. It might be an RPG engine or an adventure game engine, or even a 3d engine, but whatever I use, I'd want something that would let me focus on writing and designing and less on programming the framework.
What's the best tutorial out there for 101 Game Making with Flash? [more inside]
I feel like learning how to make some simple Flash games, moving up to more complicated ideas later on. I've downloaded/installed ActonScript and Fixel's stuff for programing. Where's a good source for tutorials/guides for learning to do the basics? [more inside]
Does anyone have any suggestions for online tutorials to help me teach PHP to a 10-year-old? [more inside]
I need help finding citations for a story about programmer's inspirations. A giant whiteboard asks for the spark that interested people in computers and the answers are all video games. [more inside]
I'm building my first Flash program, and I need help with a problem with collision detection... [more inside]
Games with programming / coding ? [more inside]
Can anyone direct me to some good sources of algorithms or tutorials that will help me to creater something somewhat more complex than a 2D particle system? [more inside]
Help me pick a second major for my computer science degree. [more inside]
Ignoramus wants to make games for his Mac. Adobe Actionscript, Cocoa... What choices do I have? [more inside]
I want to learn to create my own flash video game, where to begin? [more inside]
Are Tetris clones legal?