I need a guide suggestion on learning for developing Android app and game.
First of all, I have no background in programming and I am never good in math. What I do have is artistic skill and two ideas for mobile devices, one calendar app and one time management game. [more inside]
posted by lanhan
on Jul 28, 2013 -
It's been nearly 10 years since I've poked at game programming as a hobby (Hi smackwich!). What are the best platforms, engines or technologies for not-windows hobby/indie game devs these days? [more inside]
posted by wrok
on Jul 26, 2013 -
That's about it - it was a one-trick website with a programming version of Guitar Hero, where you would mash your keyboard and lines of code would appear in that rhythm. Help?
posted by sixswitch
on Jun 22, 2013 -
I have a B.S. in Math, but I haven't been able to find a job in my field. What can I add to my undergrad degree to be more competitive in the job market? [more inside]
posted by ZeroDivides
on Sep 21, 2011 -
I want to get into game development for android. Where do I hang out online, who do I talk to, what do I need to know, and what do I read? [more inside]
posted by Cogentesque
on Jun 6, 2011 -
I feel like learning how to make some simple Flash games, moving up to more complicated ideas later on. I've downloaded/installed ActonScript and Fixel's stuff for programing. Where's a good source for tutorials/guides for learning to do the basics? [more inside]
posted by mccarty.tim
on Sep 15, 2010 -
After reading this
answer, I tried playing the programming-esque game Manufactoria
. I loved it immediately. The first two levels were perfectly simple and didn't require a second of thought, but I keep futzing with level three (Robolamps). I seem to get very close to success over and over, but after 2 days I can't get a proper solution. I have no programming experience at all, but I seem to have an unnatural amount of patience for trying to figure this out, and think the basic concepts aren't challenging at all yet, at this completely basic level-- I just think I might be missing a crucial concept or two. [more inside]
posted by thegreatfleecircus
on Jun 29, 2010 -
I want to learn to program simple games. What book(s) would you recommend for learning flash/actionscript 3 from scratch? [more inside]
posted by Jezztek
on Mar 14, 2010 -
I have a phone interview with Rockstar New England. What should I expect? And is there anything obvious I need to prepare. [more inside]
posted by prufrock
on Dec 1, 2009 -
My boyfriend is hoping to find a really nice online programming study that results in a Bachelor's degree - his goal is to work on games, but we figure that non-game-based online schools could be just as helpful, and cost-effective. (Learn normal programming, and then just adjust courseload later on to take a couple of game programming classes and take a lot of C++ and usual game languages.) Does anyone have recommendations for such online study programs? [more inside]
posted by Bakuun
on May 7, 2009 -
Childhood BookFilter: A sci-fi choose-your-own adventure book with snippets of BASIC code that would be a complete game in the end. [more inside]
posted by pravit
on Dec 12, 2008 -
What was this fascinating shareware video game? It involved writing LOGO or BASIC-like code to guide a ladybug on a tree branch past obstacles to a goal. [more inside]
posted by ostranenie
on Jun 3, 2007 -
I've been reading about evolutionary computing and artificial life and suchlike. As an exercise, I would like to make a multi-player online game where players can design creatures, which would then compete for survival.
posted by MetaMonkey
on May 4, 2006 -
I've been fascinated for a while with stiff like tradesports.com and the ill-fated DARPA terrorism futures market, and got to thinking about building a fake, toy futures market. There are systems out there that simulate markets, but they're either simple portfolio charters or they have randomly wobbling shares. I'm much more interested in valuations created by groups of users gaming on the outcome of real events.
Ideally, as I'm very lazy, someone will have written one of these already, but I've googled away and had no joy. It could be me not knowing the lingo used to describe these things.
Failing this can anybody recommend a framework to work within? I'm thinking of something (probably the usual php/mysql) with e-mail/users/password recovery etc. built in for me to start from. Maybe the toy market would be best developed as a plug in to something? [more inside]
posted by Flat Feet Pete
on Mar 28, 2004 -
In 1985 or so, there was an educational game for the Macintosh that I exactly once. It featured a robot on skates with an iconic programming language that you use to help make it travel safely through little virtual worlds. What was it called?
posted by plinth
on Mar 19, 2004 -
I was interested in making a flash animation that looks like an 8 bit nintendo game, and was wondering if there's an easy way to do 8 bit art?
posted by drezdn
on Feb 20, 2004 -