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I want to duplicate the experience of taking a college course on algorithms and data structures. I am unlikely to stay in sync with a fast-paced online course with firm deadlines. What are my best options otherwise? [more inside]

I'm slowly working through the problems on Project Rosalind, a bioinformatics primer. Would you suggest working out each solution from first principles, or do you think it makes more sense to look up existing algorithms and implement those? WWaBSD? [more inside]

What can a common PHP/MySQL-based CMS package teach me about data structures and algorithms? [more inside]

I'm a computer programmer, and have an exciting job interview lined up. Yaaay! Help me prepare by suggesting some difficult (but reasonable) programming interview questions to practice on. Also, I would appreciate any general advice you have for succeeding at programming interviews. [more inside]

Help! I'm really really bad at computer programming interviews. Unfortunately ... I'm a computer programmer. [more inside]

Looking for some resources for explaining a programming career to middle school kids. [more inside]

I'd like a list of the most important, basic, essential programming algorithms. [more inside]

Can anyone direct me to some good sources of algorithms or tutorials that will help me to creater something somewhat more complex than a 2D particle system? [more inside]

Which progamming language for email management and filtering, and to experiment with cryptography? [more inside]

I've charged with adding a feature to a shift scheduler / coverage requestor that displays shift information for a given week. I've been able to display them so as to satisfy the constraints I've been given, but it's got me wondering wondering if there's a more rigorous/mathematical approach to the general problem of organizing the display of any such calendar information. [more inside]

How can I efficiently and elegantly calculate a rolling sum of count-of-events in a time period from a list of event times? [more inside]

I'm looking for the appropriate algorithm to use to compare two files. I think I can do better than

`diff`

due to some added constraints. [more inside]I am working on a project involving some 3d programming (in AutoLisp), and have managed to muddle through with what I remember of university geometry. I run into basic geometry problems (i.a.: find the 3d point where 2 lines intersect, given only the start points, angles and slope of the lines) which I manage to laboriously and clumsily solve. I'm sure most of these problems have 'canonical' solutions, worked out by graphic programmers. Is there any online resource for algorithms and formulas for typical 3d programming problems?

A good, simple explanation of the theory (and application in 3d graphics) of transformation matrixes would be nice, too.

A good, simple explanation of the theory (and application in 3d graphics) of transformation matrixes would be nice, too.

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