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16 posts tagged with programming *and* algorithms.

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## Academic papers that describe 3D bin-packing algorithms?

I'd like to find academic papers that describe 3D bin-packing algorithms clearly enough to be implemented. In particular, I'm looking for algorithms suitable for packing 3D cuboid objects that can be rotated into known, pre-set bins. [more inside]

## Balanced team schedules based on seeding

I'm running a fantasy football league in which we have 10 teams. The first 9 weeks were round-robin style, with each team playing each other team exactly once. My plan was to schedule weeks 10 through 13 (four weeks) such that each team played a mix of stronger and weaker opponents based on the standings in weeks 1 through 9, then use the week 1-13 results to seed teams for the playoffs in weeks 14-16, but I'm having trouble developing an approach for generating these balanced week 10-13 matchups fairly. Any ideas? [more inside]

## You had me at 'hello world' in n log n operations.

I want to duplicate the experience of taking a college course on algorithms and data structures. I am unlikely to stay in sync with a fast-paced online course with firm deadlines. What are my best options otherwise? [more inside]

## You have to take off your shoes before you can take off your stockings.

I'm slowly working through the problems on Project Rosalind, a bioinformatics primer. Would you suggest working out each solution from first principles, or do you think it makes more sense to look up existing algorithms and implement those? WWaBSD? [more inside]

## Learning about algorithms and data structures from a more humble POV

What can a common PHP/MySQL-based CMS package teach me about data structures and algorithms? [more inside]

## Help me prepare for my programming interview!

I'm a computer programmer, and have an exciting job interview lined up. Yaaay! Help me prepare by suggesting some difficult (but reasonable) programming interview questions to practice on. Also, I would appreciate any general advice you have for succeeding at programming interviews. [more inside]

## When was the last time your boss actually asked you to detect a cycle in a linked list?

Help! I'm really really bad at computer programming interviews. Unfortunately ... I'm a computer programmer. [more inside]

## How do I explain programming to a 12-year-old?

Looking for some resources for explaining a programming career to middle school kids. [more inside]

## What are the most common programming tasks?

I'd like a list of the most important, basic, essential programming algorithms. [more inside]

## Get thee gone, my polygon

## A to B via Z

Can anyone direct me to some good sources of algorithms or tutorials that will help me to creater something somewhat more complex than a 2D particle system? [more inside]

## Which programming language should I learn?

Which progamming language for email management and filtering, and to experiment with cryptography? [more inside]

## Algorithm to display a schedule calendar with specific constraints

I've charged with adding a feature to a shift scheduler / coverage requestor that displays shift information for a given week. I've been able to display them so as to satisfy the constraints I've been given, but it's got me wondering wondering if there's a more rigorous/mathematical approach to the general problem of organizing the display of any such calendar information. [more inside]

## Moving average calculation algorithm?

How can I efficiently and elegantly calculate a rolling sum of count-of-events in a time period from a list of event times? [more inside]

## Algorithm for file comparison

I'm looking for the appropriate algorithm to use to compare two files. I think I can do better than

`diff`

due to some added constraints. [more inside]## Online resource for algorithms and formulas for typical 3d programming problems?

I am working on a project involving some 3d programming (in AutoLisp), and have managed to muddle through with what I remember of university geometry. I run into basic geometry problems (i.a.: find the 3d point where 2 lines intersect, given only the start points, angles and slope of the lines) which I manage to laboriously and clumsily solve. I'm sure most of these problems have 'canonical' solutions, worked out by graphic programmers. Is there any online resource for algorithms and formulas for typical 3d programming problems?

A good, simple explanation of the theory (and application in 3d graphics) of transformation matrixes would be nice, too.

A good, simple explanation of the theory (and application in 3d graphics) of transformation matrixes would be nice, too.

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