Does this exist? I want a 3D simulation program where I can experiment with gears (including bevel gears), slots and slides, eccentric cranks, levers, maybe even chain drives and belts and pulleys. Ideally I'd be able to change sizes, numbers/shapes of teeth, location of the drive shaft, etc. to see how those changes affect the motion of the gadget. [more inside]
Do you have any experience working with art gallery-specific database systems? I'd love some advice on choosing the right software to help organize a mid-career artist and his sprawling archive. [more inside]
Do you know of any schools in Montreal that offer programs in Game/3D Art? So far my results only show character-animation based schools, and I'm looking for something less specialized in the field. (The Game Art & Design program at the Art Institute is sort of my reference point.)
What is a good software program for cataloging an art collection? [more inside]
I was interested in making a flash animation that looks like an 8 bit nintendo game, and was wondering if there's an easy way to do 8 bit art?