How do mobile developers detect screen sizes, types and other information about the display of various phones in the wild?
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posted by loquacious
on Apr 17, 2012 -
3 answers
What video game magic do you love? Specifically, which video game franchises have the neatest graphical effects? What's cool about them?
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posted by Netzapper
on Nov 25, 2011 -
21 answers
Question for a web app I'm building... How can I distort a flat image as though it were projected onto a contour, using JS/jQuery and HTML5 or ColdFusion's server-side image processing?
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posted by The Winsome Parker Lewis
on Oct 13, 2011 -
8 answers
What is the minimal Nvidia GPU that supports all the newest features for CUDA programming?
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posted by scose
on Apr 30, 2011 -
5 answers
I’ve been tasked with finding a suitable 3D system to power a VR platform we are thinking of building, and I’m having a hard time finding one that seems to be usable, let alone suitable.
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posted by Old'n'Busted
on Feb 9, 2011 -
7 answers
Programmers: know any good algorithms for picking colors, modifying colors or choosing colors that go well together? This is specifically for code.
I'm NOT looking for apps that let you choose colors. [more inside]
posted by grumblebee
on Feb 4, 2011 -
15 answers
What was the name of the formatting language used on old Bulletin Board Systems that let you animate text, move the cursor, send a beep, etc.?
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posted by ehamiter
on Feb 10, 2010 -
16 answers
Is there a program that can automatically create line graphs from a text file with a list of numbers?
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posted by kaozity
on Jun 25, 2007 -
15 answers
MatLabFilter: Printing figures to memory? I know that I can use the versatile print command to print a figure to a file. But how might I be able to turn a figure into a matrix in matlab's memory?
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posted by garethspor
on Oct 28, 2006 -
3 answers
simple question... which has faster SOFTWARE rendering capabilities, allegro or sdl.... or if you know of something faster than the 2, do tell
posted by xteraco
on Aug 11, 2006 -
5 answers
I am working on a project involving some 3d programming (in AutoLisp), and have managed to muddle through with what I remember of university geometry. I run into basic geometry problems (i.a.: find the 3d point where 2 lines intersect, given only the start points, angles and slope of the lines) which I manage to laboriously and clumsily solve. I'm sure most of these problems have 'canonical' solutions, worked out by graphic programmers. Is there any online resource for algorithms and formulas for typical 3d programming problems?
A good, simple explanation of the theory (and application in 3d graphics) of transformation matrixes would be nice, too.
posted by signal
on Sep 3, 2004 -
6 answers