9 posts tagged with games by blahblahblah.
Displaying 1 through 9 of 9.
As I mentioned in a previous AskMe I am a professor who has been developing a long-running, semi-realistic simulation inspired by ARGs in which the players will be challenged to make many business decisions over the course of several months in an evolving scenario. Without going into too much detail, the premise is that the students have been hired by a genius inventor who has created an exciting breakthrough technology and is interested in commercializing it. The name for the technology turns up nothing in Google (because it is fake!), but we want to make it look like a real thing. Help me figure out how! [more inside]
Are there any good games that are based on hard science fiction, such as discussed on Project Rho? There are a lot of great SF books that draw on relativity, vast distances and solid physics to make their stories of interstellar warfare and commerce exciting (e.g. Charlie Stross, Alaistair Reynolds, Benford, Westerfield, etc.) but all video games, mainstream or indie, seem to be much more Star Wars-style science fantasy. Are there any exceptions? FTL is the closest I can think of, and that is pushing it...
I teach MBAs entrepreneurship, but also do research on video games. I was thinking of creating an entirely optional night session (maybe with drinks) that would focus on playing games that would be fun and maybe include teachable moments for 15-30 students. I was thinking of starting with Space Team, and then doing an improv game around crazy business pitches, but I am looking for other ideas. The games need to be easy to play with large groups (or small teams off a large group), be high energy, not be inappropriate for grad students, and have some sort of vague businesses point (improvisation, teamwork, leadership, dealing with ambiguity, etc.). Any ideas?
I like to watch Starcraft II games, what other games should I be following, and how do I get up to speed?
I've begun to watch eSports recently (basically, competitive video game matches), and found them really interesting. For Starcraft II, I have learned how enjoy being a spectator, but it took a lot of effort: I had to play the game, gradually figure out who was worth watching, identify the right YouTube channels, learn the lingo, etc. What other competitive mutliplayer games are worth watching, and how do I get into them? [more inside]
I am looking for a tiny, excellent, flash game experience to get a group of non-gamers to understand the power of games... [more inside]
I want to play an excellent turn-based computer/iOS game remotely with a friend who is stuck inside after major surgery. Something where each player makes 1-3 moves a day, yet it is still fun. Any suggestions? [more inside]
What (ideally web-based) game would you suggest to non-game playing business folks to teach them that games are (a) fun and (b) more than just the stereotypical shoot-em-up or puzzle game they vaguely remember from their Atari 2600 or their kid's DS? [more inside]
I am working on a book on the use of games and simulations for training by businesses - have any of you played or seen a game like this? I am thinking of anything from the Beer Game to the Virtual University sim to a specific game built for your company. (If you have in-depth experience and wouldn't mind being interviewed about your adventures, let me know in your response.)
I am interested in teaching personal financial literacy (insurance, savings, credit cards, FICO scores) through games. I heard about this from Well's Fargo, but I was hoping for something more compelling. Does anyone know of any good financial literacy games out there? Does anyone have any good ideas for one?