I remember playing a great computer strategy game on my ZX Spectrum back in the 1990s (although perhaps the game is older) which simulated being in command of the US Strategic Defense Initiative. Most of the gameplay involved doling out funding dollars to different SDI research & development projects (X-Ray satellites, high energy lasers, ABM bases etc.). You could choose whether the US president and Soviet Premier were hawkish, dovish or a mix (but they could not be both doves). There were DEFCON warning levels. All games culminated in a nuclear war with a Soviet first strike launch. There was a map with the missile swarms tracked. You had to scramble to set the red 3-letter code to activate the SDI system in time. You could take charge of individual SDI platforms yourself or just let them run automatically. You could also OK the wholesale launch of US nukes in retaliation. What is this game? (games that this is definitely not inside) [more inside]
posted by zresearch
on Nov 25, 2013 -
Please help me remember an old computer game. It was a lighthearted kids' adventure/puzzle game. It takes place in the far future and you are the president or possibly the president's advisor. (It wasn't Shadow President
). Puzzles involved dolphins, martians and robots. [more inside]
posted by overeducated_alligator
on Oct 14, 2011 -
I am looking for an old BASIC(?)-programmed DOS game. It is about defending North America from an invasion of killer bees. I believe the file was SWARM.EXE, and I'm pretty sure it was freeware. [more inside]
posted by curious nu
on Sep 10, 2011 -
Can you help me remember this early computer game about Viking raiding, pillaging and edutainment? Maybe its even online somewhere? [more inside]
posted by Bwithh
on Jun 14, 2010 -
What is this old computer game that was a top-down open space shooter?
Note: I am fairly confident it is not Escape Velocity. [more inside]
posted by stresstwig
on Oct 21, 2008 -
I'm trying to find an old computer game that we used to play in school (probably around late 80s). It was a text based RPG with puzzles and magical items. [more inside]
posted by mrbloo
on Mar 5, 2008 -
Game Design: In an MMO, how do you build an economy that will 'balance' itself? Obviously, having solid inputs and outputs are one thing, and balancing those inputs with the demand for the item, but what other things need to be taken into account? [more inside]
posted by SpecialK
on Feb 9, 2008 -
What was the best computer game I've ever played called and how can I find it again? Somewhere around 1998-2000 I downloaded a shareware game (I think it was for Apple, but I also had a Windows machine then so it might have been for windows.) Help me find it again! Game description inside. [more inside]
posted by limitedpie
on Apr 11, 2007 -
What are the most addictive, not-too-hard-to-master, good-for-casual-gamers multiplayer computer games out there? Cool graphics appreciated. Strategy games preferred, but not required...
posted by shivohum
on Oct 19, 2006 -
I have very fond memories of playing a graphically-simple game in the late eighties or possibly early nineties. It was set in the future, in a plague-ridde, post-apocalyptic America. You were a gang leader, and your job was to assemble gang members, vehicles and guns and essentially deliver America from ruin. [more inside]
posted by dbarefoot
on May 11, 2005 -
I'm looking for advice on a computer game that would allow me to put work aside, and give my brain a break.
A few things to note:
-I freelance illustrate. So the only boss I have to worry about is me
-I exclusively use a laptop that can only run 3d games at low settings (but it works!)
-FPS games give me motion sickness
-Sim games are fun, but sometimes the micromanagent and replay value is low.
-RTS games are great, but replay value is a must if I'm going to sink 50 dollars into it.
-MMPORGs: I love them, but i don't love the tedious time you have to sink into them to level up.
-Are gameboys a way to go instead?
posted by Hands of Manos
on Nov 24, 2004 -