What are some good videogames for the PC that have the fewest grindy, behavioral "Skinner Box"-y qualities? [more inside]
I'm looking for something akin to Rpg Maker VX Resource Planet, except with vector art. I'd like resources for public domain or CC-licensed vector art assets for use as placeholders in games. I'd prefer SVG format and paths that are as simple and small as possible, but anything convertible to SVG is cool.
how do you emulate a [spoiler] tag on paper? [more inside]
Do you know of any schools in Montreal that offer programs in Game/3D Art? So far my results only show character-animation based schools, and I'm looking for something less specialized in the field. (The Game Art & Design program at the Art Institute is sort of my reference point.)
I am involved in a project that I personally find offensive. How can I remove myself emotionally in order to do the job? [more inside]
Please help me determine the best software (windows) for an interactive video/video game art project. I'd like to have participants use a video game controller to create a realtime animation by cycling through different sprites and "drawing" their paths on a single scene. Or better yet - where can I find someone skilled in programming who might want to collaborate on such a project? I can't seem to determine whether to look at game-construction apps or interactive video apps (vvvv, Processing, etc.) [more inside]
I'm looking for fun web-based drawing/art games and toys and apps. [more inside]
I was interested in making a flash animation that looks like an 8 bit nintendo game, and was wondering if there's an easy way to do 8 bit art?