In an effort to improve my work situation and life in general, I have decided that I need to make a slight career adjustment, and that adjustment necessitates that I (re)learn how to use Maya. This scares me because I am so far out of my element since I am 6+ years out of college (where I learned Maya as part of my degree). Assuming all I need is a technical education, where online could I start to learn how to model and animate again? I just want to be able to claim basic proficiency on my resume and not be lying about it.
How can I rotate an object in Maya while it's on a path and automatically banking? I'm currently making an animation involving a paper airplane, and I have it set to bank automatically, but I would like it to fly upside down at one point, and briefly turn on its side at another. I'm very new to paths in Maya, and whatever I try to do usually ends up making the plane rotated for the entire animation. Ideally I'd like to be able to keyframe a rotation while still having the paper plane following the path and banking normally. Is this possible?
Fractal creation/generation within Maya? [more inside]
How can I learn Maya in two months? [more inside]
I'd like to learn basic 3-d modeling. Right now I have 3-d studio max r4. Are there any good online tutorials or guides that go over the basics. [more inside]