Best Mac 3D app for a novice to make a simple low-polygon retro iPhone game? [more inside]
Advice on digital asset management/version control for a baby Pixar? [more inside]
3D Mechanical Design software for Mac OS? [more inside]
So I'm on OS9, and I'm about to make the leap to OSX... and I need to find a 3D graphics program. I don't need to do the next Pixar film... all I really need to do is build/model simple shapes, adjust lighting, then map images (vector and raster) to them, and export as either vector or raster (preferably with alpha channel transparency) to use in Photoshop, Illustrator, and InDesign.
I'm new to 3D, so please take that into consideration.