I'm looking for a type of 3D shader / renderer for which I've seen a number of demos. Most featured many objects (in the hundreds), often in greyscale, often with many of the objects acting as light sources. The quality of the renderings is very high, with a beautiful, soft chiaroscuro effect. I have a feeling the technique starts with an 'S'. Any ideas, hive mind?
So, basically, I want to know what the various options are for CGI/3D animation software. Factors to consider are, price, ease of use/learning curve required, system(s) required and so on. I know I'm being vague, but I really just want to know what the various options are. For instance, I have dabbled a very little bit with Blender, but found it beyond arcane and hard to use. Any help would be appreciated.
Fractal creation/generation within Maya? [more inside]
I do not know the first thing about 3D animation. help! [more inside]
In this collection of clips of Rube Goldberg machines for NHK's Pitagora Suichi, was CG animation used? [more inside]