How to scale corner radius based on a logarithmic scale
October 29, 2007 2:58 PM
Subscribe
Is there a method that exists for defining corner radius on a drawn box in Illustrator which scales proportionality based on a logarithmic scale that is directly related to the size of the box.
As the marketing administrator for a small co-op here in TN, I am outlining a few design standards for marketing materials we develop. The most vexing standard is defining the method for determining a corner radius on a object, that when scaled, does not look over done or two large.
We are working primarily in Adobe Illustrator using the rounded corner effect with scale strokes and effects enabled in the transform palette.
It would seam to be an easy task of saying "all corners should be 4% of the longest side". Or even adding the length to the width, dividing that by 2 (thus giving an average) and then multiply that by .04 (4%). This works ok up to a point, but as the object gets larger, the corners become disproportionately large and do not look right.
I have come up with a few methods that are ok, but not great. The most effective is to have the designer always start with a 2" square, round the corners by .18" and then scale the box. Generally this works well unless the object is scaled to a full 8.5 x 11 sheet as a background, and then the corners look strange.
I am willing to use a chart of some kind as we use the rounded corner effect minimally but it needs to be more exact for the sake of keeping everyone on the same page.
Thanks for your help!
posted by tmgstudio to media & arts (4 comments total)
1 user marked this as a favorite
or, 4% of all Boxes under X size, after X sixe (like 8.5 x 11) you simply use a set ratio... hmmm dunno if this help, but i feel your pain!
posted by crewshell at 3:09 PM on October 29, 2007