Drums more Man than Machine
October 11, 2007 4:44 PM
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How can I make my drums sound more real and more human in Reason?
I'm currently without a drummer but I'd still like to have drum parts to play over, so I decided to try using Reason to program some drum tracks. I have soundbanks and patches where the individual sounds sound very real and good, but whenever I try to program them the part ends up sounding pretty bad. For instance, I can never create a hi-hat part that doesn't sound artificial, and everything else just sounds like it's being played by a machine. What are some tips and tricks to make programmed drum parts sound real and human?
posted by god particle to media & arts (11 comments total)
10 users marked this as a favorite
Don't quantize it too perfectly, either. But really, volume dynamics are they key. And don't be afraid to use the hi-hat pedal sound in lieu of a hi-hat hit sometimes.
posted by The World Famous at 4:47 PM on October 11, 2007