Videogame design program collection development
September 14, 2007 9:57 PM
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Hypothetically, if you had $10,000 to build a library collection to support a videogame design/animation program, what items would include?
It doesn't have to be just books. Are there any online subscription resources you would recommend? Magazines? I don't know where to start.
posted by foxinthesnow to grab bag (7 comments total)
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Safari online books subscriptions, featuring titles from the likes of O'Reilly and others:
link
Easy way to get a wide gamut of titles for tech books, both game and non-game. It may take up too much of your money for a college wide account, I don't know the pricing for schools.
That, and I would trowel through places like Guild Hall and see what books they use for what courses. Here's an example of course materials from the Texas A&M Viz Lab.
posted by zabuni at 10:46 PM on September 14, 2007