Game platform codebase differences?
August 28, 2007 8:29 AM
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Hey video game developers: how different is the code base for one game across different platforms?
I am curious about how much effort is involved with porting something from the PS3 to the XBOX 360, or vice versa, or the PC. Are the versions 100% different? 50%? Is it getting easier than it was? Very curious.
posted by xmutex to technology (12 comments total)
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Depending on the sophistication of the library, this results in games that take alowest-common-denominator approach to features, or game code that only applies some of the time (e.g. fancy shading).
Then comes a bajillion hours of testing.
posted by GuyZero at 8:39 AM on August 28, 2007