OS X plugins
June 25, 2007 10:54 AM
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Novice programmer; OS X plugin question...
I'm using this cool OS X app. The developer allows (Cocoa) plugins to be used by the app, and provides a well-documented example with the SDK. I've contacted the developer and pitched some feature enhancement ideas, he has replied that he will consider them when he has time, perhaps in a future release of the cool app.
I have this burning need for these features. I have them working in a separate, crappy app. I'd really like to have them in the cool app, and I wonder if I can do that by wrapping them into a plugin.
My question is: If an OS X app accepts plugins, how accessible are the main app's methods and protocols from the plugin? To be more specific, if the id's of the main app's methods are not known to the plugin writer?
Am I just in over my head? Is this borderline hacking?
Disclaimer:
I bought two licenses of said cool app - I'm not trying to crack anything, I just really *really* want my features implemented.
posted by shino-boy to computers & internet (4 comments total)
2 users marked this as a favorite
Each API/SDK is different as to how much is available, but a clear, well-written set of documentation is better than a wide-open API, imho.
If you need it and can't do it, consider offering a small bounty for another programmer to write it. Bounties are very common (at least in the FOSS world).
posted by unixrat at 11:20 AM on June 25, 2007