How do you solve a real-world maze?
May 14, 2006 10:40 AM
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Non-theoretical real-world maze solving?
You are placed at the entrance of a maze, which is on its edge. You know that the goal of the maze is somewhere in the middle, not at an edge. You also know that some parts of the maze are connected to other parts of the maze by bridges. You cannot see over the walls, but you can always tell which direction you are travelling.
What is the best (fastest/most efficient) way to solve such a maze, that does not involve marking a trail on the maze itself? Bonus points if the solution doesn't involve making a map.
Edge-following wouldn't seem to work here, as with the goal in the middle you could end up going in circles. The Pledge algorithm also seems to fail if the exit is not on the edge.
posted by Mwongozi to grab bag (10 comments total)
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posted by aberrant at 10:47 AM on May 14, 2006