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	<title>Comments on: What was the first "play for a few minutes a day" MMOG?</title>
	<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG/</link>
	<description>Comments on Ask MetaFilter post What was the first "play for a few minutes a day" MMOG?</description>
	<pubDate>Wed, 30 Nov 2005 19:25:52 -0800</pubDate>
	<lastBuildDate>Wed, 30 Nov 2005 19:25:52 -0800</lastBuildDate>
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	<item>
		<title>Question: What was the first &quot;play for a few minutes a day&quot; MMOG?</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG</link>	
		<description>What was the first &quot;play for a few minutes a day&quot; Massively Multiplayer Online Game (MMOG)? &lt;br /&gt;&lt;br /&gt; The first one I encountered was &lt;a href=&quot;http://www.kingdomofloathing.com&quot;&gt;Kingdom of Loathing&lt;/a&gt;, around May of 2004 -- at the time I remember being shocked by the notion of only getting 50 turns a day, but was eventually won over. Now I feel that I need to be involved in one of these to get me through the day -- most recently, I just finished &lt;a href=&quot;http://www.urbandead.com&quot;&gt;Urban Dead&lt;/a&gt; and started &lt;a href=&quot;http://www.travian.com&quot;&gt;Travian&lt;/a&gt;.&lt;br&gt;
&lt;br&gt;
My interest here is in games that use this relative lack of action and involvement (sometimes extreme -- in Travian I make perhaps four or five &quot;moves&quot; over 24 hours) as a central game feature-- one can be involved in a complex, persistant world on a day to day basis, as in World of Warcraft, but still maintain an active &quot;real world&quot; life. I&apos;m sure that there were turn-based, long-term games back in the UNIX days, but I understand them as requiring much more active involvement, whereas I can get by just fine playing any of these games for 15 minutes a day.&lt;br&gt;
&lt;br&gt;
So, what was the first online game to exhibit this feature? Hopefully my description was clear enough -- to boil it down, the limit on number of moves / amount of play time a day should a) be a &quot;hard&quot; restriction on the player (eg, &quot;50 moves a day&quot;, etc), b) should result in a very small maximum daily play time, on the order of 15 minutes to half an hour; c) should be an essential feature of the game.</description>
		<guid isPermaLink="false">post:ask.metafilter.com,2005:site.28199</guid>
		<pubDate>Wed, 30 Nov 2005 19:09:52 -0800</pubDate>
		<dc:creator>tweebiscuit</dc:creator>
		
			<category>games</category>
		
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		<title>By: Mercaptan</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443775</link>	
		<description>How massive is massively multiplayer? &lt;br&gt;
&lt;br&gt;
Back in my days of logging onto BBS&apos;s there were games like TradeWars where you were given a (typically) limited number of moves to fly between planets, trade goods, and engage in battle. &lt;a href=&quot;http://en.wikipedia.org/wiki/Tradewars&quot;&gt; According to Wikipedia&lt;/a&gt; that game has been around since the late 80&apos;s, and has its roots in games that date back to the 70&apos;s. Depending on the number of turns you were given, playing out all your TradeWar turns could take anywhere from 15 minutes to an hour.&lt;br&gt;
&lt;br&gt;
On your larger, multi-line boards, there could be a hundred daily players. And on smaller boards, perhaps just a dozen.</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-443775</guid>
		<pubDate>Wed, 30 Nov 2005 19:25:52 -0800</pubDate>
		<dc:creator>Mercaptan</dc:creator>
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		<title>By: whir</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443778</link>	
		<description>It&apos;s probably not exactly what you&apos;re looking for, but back in the Usenet days, &lt;a href=&quot;http://www.pbm.com/~lindahl/rgp.faq.html&quot;&gt;play by email games&lt;/a&gt; had a certain amount of popularity.  The slow pace of play was probably as much due to technical limitations as anything else, but for some of them you&apos;d mail in a big list of orders once a week.</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-443778</guid>
		<pubDate>Wed, 30 Nov 2005 19:32:09 -0800</pubDate>
		<dc:creator>whir</dc:creator>
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		<title>By: pompomtom</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443782</link>	
		<description>I&apos;d&apos;ve thought TradeWars.</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-443782</guid>
		<pubDate>Wed, 30 Nov 2005 19:35:45 -0800</pubDate>
		<dc:creator>pompomtom</dc:creator>
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		<title>By: Justinian</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443793</link>	
		<description>Yeah, the answer to this question depends heavily on what counts as &quot;Massively Multiplayer&quot;.    TradeWars is, however, at least a very good first approximation to the answer.</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-443793</guid>
		<pubDate>Wed, 30 Nov 2005 19:44:11 -0800</pubDate>
		<dc:creator>Justinian</dc:creator>
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		<title>By: komilnefopa</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443799</link>	
		<description>This won&apos;t win for being earliest, but in the mid-90s I remember playing Legend of the Red Dragon, another of the limited-move BBS games.  Using your daily allowance of turns would usually take no more than 10-15 minutes.  According to Google there are &lt;a href=&quot;http://lord.nuklear.org/&quot;&gt;web-based reincarnations&lt;/a&gt;.</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-443799</guid>
		<pubDate>Wed, 30 Nov 2005 19:47:50 -0800</pubDate>
		<dc:creator>komilnefopa</dc:creator>
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		<title>By: alas</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443800</link>	
		<description>Gotta be TradeWars, or maybe LORD. Yeah. LORD was better than TradeWars anyway, especially with those lickable (if you wanted your tongue shredded, at least) RIP graphics!</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-443800</guid>
		<pubDate>Wed, 30 Nov 2005 19:49:38 -0800</pubDate>
		<dc:creator>alas</dc:creator>
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		<title>By: twiggy</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443817</link>	
		<description>This question reminded me of the first live action MMOG (but not MMORPG) I can remember -- &lt;a href=&quot;http://beginners.subspace.net/&quot;&gt;Subspace&lt;/a&gt; .. which is now freeware.  It was so awesome... like asteroids on crack and made massively multiplayer...</description>
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		<pubDate>Wed, 30 Nov 2005 20:06:53 -0800</pubDate>
		<dc:creator>twiggy</dc:creator>
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		<title>By: fishfucker</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443862</link>	
		<description>i can&apos;t be 100% sure (more like 99%), but I strongly suspect that there were door games that were turn-based and multiplayer before tradewars and lord; I remember LoRD and TW (at least TW2002) being fairly new in the early nineties, and BBSes have a much longer history than that.&lt;br&gt;
&lt;br&gt;
looks like our very own &lt;a href=&quot;http://www.metafilter.com/user/1108&quot;&gt;rcade&lt;/a&gt; (&lt;a href=&quot;http://en.wikipedia.org/wiki/Rogers_Cadenhead&quot;&gt;wikipedia entry&lt;/a&gt;) ran one of the first BBSes that had door games. Maybe he&apos;ll step in and offer an opinion. &lt;br&gt;
&lt;br&gt;
Even door games were pre-dated by MUDs and the like. &lt;a href=&quot;http://en.wikipedia.org/wiki/MMORPG#History&quot;&gt;Check the history entry for MMORPGs on wikipedia for predecessors.&lt;/a&gt;</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-443862</guid>
		<pubDate>Wed, 30 Nov 2005 20:56:14 -0800</pubDate>
		<dc:creator>fishfucker</dc:creator>
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		<title>By: blag</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443866</link>	
		<description>I know it&apos;s not exactly what you&apos;re looking for, but pre-internet I used to play chess via letter. Games could last for months. I imagine this practice is as old as the hills.&lt;br&gt;
&lt;br&gt;
&lt;small&gt;And how on earth have you &quot;finished&quot; Urban Dead? The monkeys and I have been playing for months and are still enjoying it...&lt;/small&gt;</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-443866</guid>
		<pubDate>Wed, 30 Nov 2005 20:58:20 -0800</pubDate>
		<dc:creator>blag</dc:creator>
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		<title>By: jmd82</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443876</link>	
		<description>&lt;i&gt;According to Google there are web-based reincarnations [of LoRD].&lt;/i&gt;&lt;br&gt;
&lt;a href=&quot;http://www.metafilter.com/mefi/43100&quot;&gt;See Also&amp;lt;/a.&lt;/a&gt;</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-443876</guid>
		<pubDate>Wed, 30 Nov 2005 21:05:20 -0800</pubDate>
		<dc:creator>jmd82</dc:creator>
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		<title>By: Infernarl</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443929</link>	
		<description>Flying buffalo has been running this sort of game by mail since the &apos;70&apos;s. Apperently they still have many customers in prisions.&lt;br&gt;
&lt;br&gt;
http://www.flyingbuffalo.com/pbm.htm</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-443929</guid>
		<pubDate>Wed, 30 Nov 2005 21:59:11 -0800</pubDate>
		<dc:creator>Infernarl</dc:creator>
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		<title>By: juv3nal</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#443951</link>	
		<description>&lt;em&gt;at the time I remember being shocked by the notion of only getting 50 turns a day, but was eventually won over. &lt;/em&gt;&lt;br&gt;
&lt;br&gt;
Haven&apos;t played in ages (character&apos;s probably wiped by now), but it&apos;s pretty easy to ratchet up to ~150 turns a day in KoL with proper use of food/alcohol and all the available equipment/guild bonuses, but then it just becomes a grind because you end up using the large majority of those turns to farm either for stuff that will sell for enough to finance your food/booze habit or for the ingredients to cook/mix yer own.</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-443951</guid>
		<pubDate>Wed, 30 Nov 2005 22:39:35 -0800</pubDate>
		<dc:creator>juv3nal</dc:creator>
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		<title>By: wackybrit</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#444087</link>	
		<description>I think Meridian 59 in 1996 was one of the first which looked somewhat like today&apos;s MMORPGs.. that is, it was real time, had towns, guilds, etc. &lt;a href=&quot;http://meridian59.neardeathstudios.com/&quot;&gt;More info.&lt;/a&gt;</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-444087</guid>
		<pubDate>Thu, 01 Dec 2005 06:58:42 -0800</pubDate>
		<dc:creator>wackybrit</dc:creator>
	</item><item>
		<title>By: wackybrit</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#444088</link>	
		<description>I just realized I totally misread and misunderstood the question. Disregard me! &lt;br&gt;
&lt;br&gt;
However, as another suggestion, I seem to recall a space trading game which had these facets in the early &apos;90s, but the name is escaping me..</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-444088</guid>
		<pubDate>Thu, 01 Dec 2005 06:59:28 -0800</pubDate>
		<dc:creator>wackybrit</dc:creator>
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		<title>By: GuyZero</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#444091</link>	
		<description>There were games like TradeWars on really primitive BBSs as well. I forget the exact names, but there were similar games that ran on Commodore 64-based BBSs that I used back in, oohhhh, 1987 or so.&lt;br&gt;
&lt;br&gt;
Though there would be some debate about &quot;massive&quot; - the average C64 BBS probably had a few dozen users in total and the games had only a handful of players.</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-444091</guid>
		<pubDate>Thu, 01 Dec 2005 07:10:02 -0800</pubDate>
		<dc:creator>GuyZero</dc:creator>
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		<title>By: tweebiscuit</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#444191</link>	
		<description>Cool -- so what about recent web-based variants?</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-444191</guid>
		<pubDate>Thu, 01 Dec 2005 08:51:12 -0800</pubDate>
		<dc:creator>tweebiscuit</dc:creator>
	</item><item>
		<title>By: tweebiscuit</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#444194</link>	
		<description>(That is, I&apos;m also interested in what the first RECENT web-based, KoL/UD/Travian game was.)</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-444194</guid>
		<pubDate>Thu, 01 Dec 2005 08:51:43 -0800</pubDate>
		<dc:creator>tweebiscuit</dc:creator>
	</item><item>
		<title>By: tweebiscuit</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#444195</link>	
		<description>(I mean, KoL/UD/Travian-ESQUE)</description>
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		<pubDate>Thu, 01 Dec 2005 08:51:57 -0800</pubDate>
		<dc:creator>tweebiscuit</dc:creator>
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		<title>By: fred_ashmore</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#444278</link>	
		<description>&lt;a href=&quot;http://www.hattrick.org/&quot;&gt;The online football manager game Hattrick&lt;/a&gt; started in 1997, although back then you could play in swedish. It started in it&apos;s current form in 2000. Strictly speaking, it does not limit player moves, but since there are only 2 games per week, you can easily get away with only playing 1 or 2 times per week or even missing a week or two. While you can play more, particularly if you like to hunt for bargains in the player trade, the payoff isn&apos;t that good. It has over 700.000 players and can be played in over 20 languages. And it&apos;s a good game too, although depending on what country&apos;s league you want to play in, you might have to wait for a while for your team. I don&apos;t know if it was first or anything, but it goes to show that it&apos;s not really a new idea.</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-444278</guid>
		<pubDate>Thu, 01 Dec 2005 09:47:57 -0800</pubDate>
		<dc:creator>fred_ashmore</dc:creator>
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		<title>By: tweebiscuit</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#444298</link>	
		<description>True, it&apos;s not a new idea, but at this point it&apos;s certainly a trend -- UD was obviously inspired by KoL, for example.&lt;br&gt;
&lt;br&gt;
Thanks for the input everybody!</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-444298</guid>
		<pubDate>Thu, 01 Dec 2005 10:09:47 -0800</pubDate>
		<dc:creator>tweebiscuit</dc:creator>
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		<title>By: blag</title>
		<link>http://ask.metafilter.com/28199/What-was-the-first-play-for-a-few-minutes-a-day-MMOG#444828</link>	
		<description>In case anyone is still reading this and is interested in joining our combined MeFi / MoFi &lt;a href=&quot;http://www.urbandead.com/&quot;&gt;Urban Dead&lt;/a&gt; team, email me. We &lt;strike&gt;lick&lt;/strike&gt; kick ass.</description>
		<guid isPermaLink="false">comment:ask.metafilter.com,2005:site.28199-444828</guid>
		<pubDate>Thu, 01 Dec 2005 17:00:42 -0800</pubDate>
		<dc:creator>blag</dc:creator>
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