How do I go about releasing a card game into print-on-demand format whil
January 17, 2014 10:30 AM Subscribe
Question: how do I go about releasing a card game into print-on-demand format while retaining commercial rights? (I want to make it available for hobbyists and players, but don't want a company to scoop my design and sell it without attribution). I make card games as a hobby, and want to release them into the wild (so the term goes). I just don't want to yield commercial rights, since there's nothing worse than watching someone pull a Thomas Edison on your Tesla-esque ideas. Some people suggested looking at DrivethruCards.com and a few other places (Cards Against Humanity uses a free-license concept I'd love to know more about).