Good D&D/Pathfinder module for an all-dwarven party?
January 28, 2013 3:42 PM Subscribe
Can someone suggest a module or series of modules that is designed for, or could be adapted to, an all-dwarf party? (Other than An Unexpected Journey! But that sort of party, yes.) 3.5/Pathfinder preferred but can adapt.
posted by The otter lady to sports, hobbies, & recreation (3 answers total) 3 users marked this as a favorite
So, due to a recent movie release, my play-by-post board is interested to play a dwarf-themed, all-dwarf-PCs game. We play 3.5/Pathfinder, and we've recently been enjoying the roleplaying and NPCs and non-combat challenges in some of the modules (like Jade Regent and Skull and Shackles) in Pathfinder.
As the GM, it falls on me to find a good module to turn our dwarven company loose on. I'd like to adapt it to be pretty dwarf-centric-- so for example, if we have to save a town, it'll be a dwarf fortress, instead of a generic human village.... so if the plot hinges on something very non-dwarven like ship travel or acid rain, it probably won't work. I'd like a mix of things to do, and any length is fine.
I don't usually use modules, preferring to run off-the-cuff, but Shackles and Jade Regent have set the storytelling bar pretty high and I want to do better, this time. So any other advice, or stories of similar games you've played or enjoyed, would be welcome!
(Possible bonus points for subtle Dwarf Fortress and Hobbit references)