name that wireframe evolution Amiga game from 1990ish!
August 16, 2005 1:02 PM
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Name that 3D wire-frame evolving-creature-in-a-hostile-environment Amiga game from 15ish years ago.
It might have been called "Eco," but memory fades. It was old-school wireframe graphics, with (maybe) some filled polygon stuff for the terrain. I was running this on an Amiga 500, and it couldn't have come out much later than 1990 or so.
The basic gameplay was a third-person view of your creature as you scrabbled about on the landscape looking for food and trying not to get killed. You started as an ant-like creature (or occasionally as a small flying creature) and had to puzzle out what you could eat and what would eat you. There were much larger beasts about: bipeds, quadropeds, and flying things.
I recall a "DNA" interface that would come up between rounds, wherein one could twiddle a bit of information (shown as a string of strange alien glyphs) to alter the nature of their avatar-creature in the game. The idea (so far as I could tell at the time, with a pirated version and no instructions) was to learn to evolve your creature through manipulation of its code into whichever form (and whichever variation) you so chose.
I can not find this goddamned thing anywhere.
posted by cortex to computers & internet (10 comments total)
posted by TonyRobots at 1:15 PM on August 16, 2005