Battlefield 2 multiplayer, worth it for the casual gamer?
July 25, 2005 12:58 PM
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I'm looking into buying Battlefield 2, for the multiplayer experience. Can anyone comment on the ability to accomodate the casual gamer? I've always been turned off by multiplayer games as it seems only a select few who play all day control the flow of the game. Is it easy to just pick up a quick game here and there?
There appears to be a ranking system and I've read at various exploits at people who take advantage of it. Is there a good feeling of team for those who don't join a squad? Do people bond enough to work together even through one game? Or do a few rogues end up spoiling it for everyone?
I'm often dismayed at playing and being totally whiped out by those who seem to be able to exploit every nuance of every map. Playing the demo seemed just a free-for-all rush.
Maybe I'm just being lame about this, if the answer to these questions is "it happens in all multiplayer games", is there a general rule to avoid such miscreats and anti-social types?
I guess as a side-note (though this would properly be in MeTa), would there be interest in making a Metafilter squad?
posted by geoff. to computers & internet (6 comments total)
Wether the game is accessible to the average player is another issue entirely. From the basic handling of the release by EA I'd say no, it's not accessible to the average player. The server browser doesn't even have a history or a favorites section, and half the time the reported statistics are entirely bogus. So right off the bat you have to use a third party program to find a game with any sort of immediacy or relevance. In conjunction with the bungling of the interface, you probably know by now how the patching has been going - not very well. Before they even released a working patch an expansion pack had been announced.
Can you jump in a game and blow things up for 10 minutes and have fun? Yeah, but you can do that in a lot of games. When your squadmates and your commander click, BF2 can be a lot of fun and provide a certain amount of larger-scale tactical depth. The problem is, when everyone wants to jump in for 10 minutes and blow things up you never get to that point. To answer your other question, yes an experienced player will absolutely wreck against a team of misfits. I was playing the other day and there was a guy in an enemy attack helicopter who only died once and had well over a hundred kills within a half-hour game. It wasn't even funny.
Similarly, a good pilot and a gunner crew can use the troop transport helicopter to capture points without even setting down on the ground. They'll just go off and fly to the enemy airbase and take it over, coming in from the back lines. Since the nodes aren't linked ala Onslaught (UT2K4) you see a lot of missed opportunities for large scale battles due to this activity. Teams end up chasing each other in circles around the map, capturing points in a totally reciprocal manner rather than clashing in a contested zone for 5 or 10 minutes.
I suppose a lot of this depends on what your expectations are based on your gaming history. There's probably no definite answer, everyone finds certain aspects fulfilling and others do not. That's my take on it.
posted by prostyle at 1:25 PM on July 25, 2005