two minecrafts on one pc
July 20, 2011 2:24 AM Subscribe
A question about Minecraft: I would like to have a vanilla (= modfree) installation of Minecraft and a modded one side by side on my (win7) computer. This seems to be a rather complicated way to do this. Would somebody know an easier one?
(I don't want to run them side by side, I just want to have them both installed.)
I know I could use a virtual machine, but I'm looking for an even more simple (and less hardware demanding) way.
Thanks!
(I don't want to run them side by side, I just want to have them both installed.)
I know I could use a virtual machine, but I'm looking for an even more simple (and less hardware demanding) way.
Thanks!
Hmm. My minecraft is "installed" to just a regular folder on my desktop. I haven't tried it but I wouldn't be surprised if I could copy it all to a 2nd folder and install mods on that one?
posted by RustyBrooks at 7:23 AM on July 20, 2011
posted by RustyBrooks at 7:23 AM on July 20, 2011
I have several copies of minecraft.jar in a single folder. There's the main vanilla one [main.minecraft.jar], a nandonalts mod one [treesandbees.minecraft.jar] and a few others. I just copy the one I want to play into the same folder, which becomes "Copy of [name].jar" and rename it to minecraft.jar when I want to play. Then when I'm done playing, I just delete minecraft.jar ready for the next time I want to play.
The only issue I ever had was playing a "modded" world with an unmodded copy of minecraft.jar. It still worked, but things from the mod were a bit crazy.
posted by Solomon at 10:42 AM on July 20, 2011
The only issue I ever had was playing a "modded" world with an unmodded copy of minecraft.jar. It still worked, but things from the mod were a bit crazy.
posted by Solomon at 10:42 AM on July 20, 2011
Response by poster: Thanks all!
I've tried Solomon's solution but then all hell broke loose, maybe because my mods also require changing the contents of some folders (Mo'Creatures etc). I'll give bookdragoness's idea a try later. Or wait until the mod-API is released.
Thanks again.
posted by mahershalal at 12:14 PM on July 21, 2011
I've tried Solomon's solution but then all hell broke loose, maybe because my mods also require changing the contents of some folders (Mo'Creatures etc). I'll give bookdragoness's idea a try later. Or wait until the mod-API is released.
Thanks again.
posted by mahershalal at 12:14 PM on July 21, 2011
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There are a couple different implementations out there for selecting which mods to load at startup with slightly different structures, but I haven't been playing recently so am unfamiliar with the current state of mod managers.
posted by bookdragoness at 4:01 AM on July 20, 2011