Procedural Generation
February 14, 2010 9:27 PM Subscribe
Looking for a good book or detailed online guide to applying procedural generation in the creation of video games.
I would like to learn more about how one might go about employing procedural generation in the creation of terrain, 3d models, AI, etc. I have done some searching on the web, and while there are references to games that use such technology such as Spore and kkreiger, I have not been able to find a good guide to using these techniques. Most available tools (open source and otherwise) for game creation rely exclusively on precompiled resources, if there any out there that support procedural generation, I would love to hear about those as well.
posted by sophist to technology (8 answers total) 6 users marked this as a favorite
posted by b1tr0t at 9:32 PM on February 14, 2010