Automtaed Drug Discovery?
September 23, 2009 8:58 AM
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A question about automated drug discovery
What are the obstacles to completely (or nearly completely) automated drug discovery, where machines use AI algorithms to come up with potential drugs, the molecules are produced, and then tested against an array of targets (similar to DNA microarrays)?
Thanks!
posted by mpls2 to science & nature (13 comments total)
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Design molecule — you have at least two approaches here. A) take pre-existing molecule of known utility and, say, substitute a sulphur for an oxygen. In other words, variations. That's probably already in the works somewhere. B) Look at pre-existing protein, substrate, or whatever, then design a molecule to fit into it. This would be hard, because it is non-trivial to work backwards from a final shape to, say, a series of amino acids which fold into that shape. It might be easy for the simpler chemicals, but we've probably already mined that to some degree.
Create molecule — for molecules in category A, you could take pre-existing procedures and attempt to modify them as a starting point, but I am guessing that is full of surprises. For molecules in category B, if you are producing proteins, that might be not as hard as you might expect. Once you had the sequence of amino acids, you could work backwards to the DNA or RNA encoding, and it would be theoretically possible (though non-trivial) to produce that and attempt to splice it into some kind of workhorse bacteria good for small-scale tests. I've been following the production of one such protein and this is still a hard thing to scale up, in some cases taking the work of years to produce enough for even a pilot study.
Test molecule — I don't even know where to begin on this, but once you take it all the way out to human testing, this strikes me as Really Hard. It's difficult for humans to design good tests for some drugs; it is also difficult to teach computers to do things we ourselves have not mastered, particularly if the process we are describing is still a human process.
This is all utterly handwavy, but this seems fairly far out both from an AI (and a lesser extent, robotics) level. Automated chip design is comparatively easier, and that's not exactly a walk in the park.
posted by adipocere at 9:11 AM on September 23