How do you organise, structure, and run a LARP - particularly one that's a little bit unusual?
I'm quite inspired by
White Elephant Burlesque, which is part burlesque troupe part LARP. They have a storyline, with characters, and they perform in character.
I would like to do something similar (and they've given me their blessing) - I have a storyline that could work quite well. How do I get it going?
1. The storyline I have in mind has some set characters, and a basic plot, though there is always room for innovation and deviation. How strict should the plot be? How about the characterisations?
2. Do I assign characters to players? Do I cast for certain people to play certain parts?
3. I don't imagine my story will involve a lot of combat or any other points-gathering activity; however, having quests and challenges for the characters sounds interesting (the overall story quest I had in mind centers around the identity of a spirit and their murderer). What are some creative ways of incorporating quests into a LARP like this?
4. From what I can envision, this is something that would likely be played over time - and sometimes online - and many of the players would either be burlesque/performer types that are new to gaming, or people that like to RP but may be new to performing. I'm not out for stage talent here, just a bit of fun. How can I best organise people's time and have them get along with as little conflict as possible?
Any other resources on running and structuring a LARP, or any other related game style that can help (as I write this I realise this has shades of murder mysteries) would be helpful too.
posted by Bodd at 12:11 PM on July 26