I wanna be the coolest GM in the HISTORY OF THE WHOLE ENTIRE WORLD. Need rules.
July 5, 2009 5:13 PM
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Help me put together a D&D game for an awesome bunch of 7-year-olds.
I've got a bunch of awesome kids in my neighborhood (including one of my own), in the area of 7-8 years old. Three or four kids, depending on the weekend. They've expressed an interest in learning D&D, and I'd like to start a totally awesome Sunday afternoon session.
Now, given that age range, I realize it'll have to be (a) very simplified rules-wise, (b) visual in some sense, i.e. miniatures, and (c) shortened, probably no more than an hour tops.
So, I'm looking for recommendations on what kinds of gear to buy - map tiles, miniatures, etc. - that will be fun but will not break the bank. I'm not looking to get into painting miniatures or anything like that - just want them to be cool and functional for the game.
Perhaps more than anything else, I need help figuring out a rule set to use - something that will provide an ample amount of dice-rolling to be fun, sufficient tension so that it's still a challenge, but not too difficult for seven-year-olds. Maybe one or two d20 tables for combat, one d6 table for random encounters? I dunno. Is there a simplified miniatures dungeon crawl game that exists in off-the-shelf format, without being a "board game" (i.e. I don't just want us to "play Dungeonquest every Sunday," I want to be able to improvise a new story each week).
Thanks in advance!
posted by jbickers to sports, hobbies, & recreation (19 comments total)
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posted by Decimask at 5:30 PM on July 5