Which 2d game framework should I use?
June 6, 2009 6:16 AM
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So I want to make a 2d game and I'm looking for a framework/engine to build it in...
I'm going in pretty naked. I have experience programming in Java, C, C# and an assortment of scripting languages. After a bit of research I've found myself trying to pick between using Game Maker, which looks fairly shallow, or Flash and ActionScript, which looks like a steeper learning curve but provides me the benefit of having the game be cross-platform.
Should I use Game Maker?
Should I use Flash?
Should I use...a different thing?
posted by radgardener to computers & internet (8 comments total)
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Game Maker is pretty good though, especially if you go straight to using code instead of the drag and drop interface.
I wouldn't start with Flash/ActionScript.
posted by SuperSquirrel at 6:29 AM on June 6