Game engine software design resources
April 7, 2009 7:49 AM
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I consider myself a competent programmer, but I need to do some software design and so I am looking for some resources. Do you have any advice for what to do when designing a game engine?
I am designing a revision of a surgical simulation system that functions very much like a game. My first version gets the job done, but it is getting more and more difficult to debug and add features to. I'm in a position to rewrite the system, but I want to try to avoid the problems I'm having now with a solid design but add features like scripting to make the system more easily extensible.
Since my system is very much like a game engine (real-time I/O, graphics), I'm looking for any advice on articles or books that may have been helpful to someone in my position.
posted by demiurge to computers & internet (3 comments total)
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posted by jon_kill at 7:53 AM on April 7