What should a new rpg adventure writer expect in regards to the contract?
February 19, 2009 8:17 AM
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What should I be paid for writing an adventure for a rpg system?
Against all logic, I've been approached by a reputable make of role playing games to write an adventure for one of their new game systems.
This is against all logic because my last experience with playing pencil and paper RPGs was probably over ten years ago. And, also, because I don't have anything even slightly resembling a track record.
That aside, they've approached me, I'm interested and, at some point, I imagine they'll be wanting to offer me a contract.
So, my question is, in essence, what should I expect to be paid? Also, should I expect to maintain any ownership of the characters or stories in the adventure? And should I expect royalties on this or are these sorts of things strictly work for hire? If I write before they get me a contract, do I get to set my own terms?
Basically, I have no idea what I'm getting into and my contact - an otherwise very friendly sounding bloke - sort of hemmed and hawed when I started asking these questions. I need to stress, the company has, as near as I can tell, a proven history of success.
Anyhow, basically, I need some decent "newbie RPG adventure author" sort of advice. Help?
posted by anonymous to work & money (5 comments total)
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Expectation of payment should be based on at least these factors:
1) Small adventure or big?
2) Will this company provide (or can you find) amounts they've paid others for similar work? Something of a longshot, but you could gumshoe it. Other authors of similar work might, might tell you something if gently approached.
3) Ownership — the more you give up, the more you should expect to get up front. If you want to own the NPCs and realms for later modules for that RPG, say so. You'll get paid less now but might make more later. If it's a one-off, forget about it.
4) Who are you? If you've got name recognition, where (what audience) is it? Why did they approach you? If you're J.K. Rowling, you can ask for more.
Now the anecdote: some years ago, I was approached by the creators of a fairly successful RPG system. They were interested in one of those tie-in novels. A little research found that, while these guys were successful by most measures, the authors who wrote for them had a terrible time getting paid. Just because they are successful doesn't mean they plan on cutting you some big checks.
posted by adipocere at 8:58 AM on February 19