Actionscript physics of curveball
September 19, 2008 5:23 PM
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Flash-physics-filter: I'm working on a simple flash game similar to
curveball, but I can't figure out 1) how the script determines the amount of spin/curve to put on the ball, and 2) how the AI gets progressively better as the levels increase.
posted by c:\awesome to computers & internet (11 comments total)
posted by c:\awesome at 5:43 PM on September 19, 2008